Heroes of the Storm/Patch 6.5
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Patch 6.5 | |||||
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Heroes of the Storm “Technical alpha” | |||||
Release date | October 7, 2014 | ||||
Version | 6.5 | ||||
Initial build | 32455 | ||||
Related links | |||||
Patch chronology | |||||
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Additional links | |||||
Patches category, Heroes of the Storm |
Heroes of the Storm patch 6.5 was the ninth public technical alpha patch.
General
- Double XP Week
- For one week following today’s patch, games played in any matchmaking mode (Practice, Cooperative, and Versus) will award double the normal amount of experience points!
- Diablo III
- Reaper of Souls Pre-Order Bonus
- Valla, the Demon Hunter, is now unlocked and playable for all Technical Alpha testers who previously pre-ordered the Reaper of Souls expansion for Diablo III.
- Please Note: This promotion did not grant Technical Alpha testing access. Players that pre-ordered Reaper of Souls, but have not yet been invited into the Tech Alpha, will receive Valla once they have Heroes of the Storm access in the future.
- All Players Have Been Moved to Their Home Battle.net Region
- Heroes of the Storm now utilizes the friends list that is shared across all other Blizzard games.
- As mentioned previously, all friend lists built in the previous Technical Alpha phase have been lost.
- Friends in other Blizzard games can now communicate with Heroes players and see that they are playing Heroes of the Storm.
- Support for Additional Regions Coming Soon
- We’re nearly ready to expand Heroes of the Storm Technical Alpha testing in China, Korea, and Taiwan, and will soon bring servers online in those regions.
- Once the patch becomes available in China, Korea, and Taiwan, invited players from those regions will be able to make real-money purchases using the Heroes in-game Shop.
- Additionally, the Heroes of the Storm Technical Alpha game client will soon feature full audio and text translations for the following languages:
- Korean
- Simplified Chinese
- Traditional Chinese
New Heroes
- Anub’arak and Azmodan have been added to Heroes of the Storm and are now available for play! Read on for a brief overview of each new Hero’s Abilities.
Anub'arak
- Abilities:
- Impale (Q)
- Shoot a line of spikes that damages and stuns enemies.
- Harden Carapace (W)
- Gain a Shield.
- Burrow Charge (E)
- Burrow underground and charge in a direction.
- Impale (Q)
- Trait:
- Scarab Host (D)
- Spawn a Beetle whenever an Ability is cast.
- Scarab Host (D)
- Heroic Abilities:
- Locust Swarm (R)
- Spawn a swarm of Locusts that damage enemies and heal you.
- Web Blast (R)
- Wraps an enemy in webbing. Enemies can attack the webbing to break their ally free.
- Locust Swarm (R)
- Check out Anub'arak’s Hero Week blog for much more information on this vengeful new Warrior Hero.
Azmodan
- Abilities:
- Globe of Annihilation (Q)
- Launch a long-range orb of destruction that deals area damage.
- Summon Demon Warrior (W)
- Summon a Demon Warrior.
- All Shall Burn (E)
- Channel a death beam on an enemy.
- Globe of Annihilation (Q)
- Trait:
- General of Hell (D)
- Azmodan summons a Demon Lieutenant to assist Minions, Mercenaries, and Summons.
- General of Hell (D)
- Heroic Abilities:
- Demonic Invasion (R)
- Summons a rain of Demonic Grunts dealing damage on impact.
- Black Pool (R)
- Creates a pool that empowers Azmodan and his army.
- Demonic Invasion (R)
User Interface
- Custom Games
- Early implementation for Custom Games mode has been re-enabled, and can be accessed from the Play screen.
- Click “Change Mode” on the Play screen, select Custom, and then choose a Battleground to open a Custom Game lobby.
- Up to 10 player slots, and two observer slots, can be filled by human players. Click the plus icons to invite players to join the Custom Game lobby.
- A.I. players can be added to fill empty player slots by pressing the Fill A.I. button on the right side of the lobby screen.
- As the Lobby Host, click the wrench icon below an allied player’s Hero model, or right click an enemy player’s portrait on the right, to access a variety of options for that player.
- These options include: Swap Team, Kick from Lobby, Set A.I. difficulty, and Promote to Host.
- The lobby host can click Start Game to begin the match on the selected Battleground once all players have pressed the Ready button.
- Please note that even though Custom Games have been re-enabled, this feature is not final and work is ongoing. Additional improvements and polish will be added with future game updates.
- For more details, head over to our recent blog on Custom Games, Observer UI, and Replays.
- Observer UI
- Initial implementation for Observer UI has been added to both Custom Games and Replays.
- Each team’s selected Heroes, number of Forts remaining, and total Takedowns earned are displayed in the upper-right and left corners of the screen.
- The in-game timer, Core Health, team levels, and each team’s progress toward the next level are displayed at the top-center of the screen.
- Please note that this initial iteration of the Observer UI is not final and work is ongoing. Additional improvements and polish will be added with future game updates.
- For more details, head over to our recent blog on Custom Games, Observer UI, and Replays.
- Replay System
- Initial implementation for the Heroes of the Storm Replay System has been added.
- Replays can be access by clicking the Watch button, which is now enabled on the menu navigation bar at the bottom of the screen.
- Select a Replay from the list, and then click Watch Solo in the bottom left corner of the screen to launch the Replay.
- After launching a Replay, use the controls in the lower left corner of the screen to Pause or Resume (P), speed up (=), or slow down (-) playback. Click anywhere on the Replay Timeline (T) to navigate to that point in the Replay.
- Once again, please note that this iteration of the Replay System is not final and work is ongoing. Additional improvements and polish will be added with future game updates.
- For more details, head over to our recent blog on Custom Games, Observer UI, and Replays.
Art
- Battlegrounds
- Capturable Beacons have received updated art.
- The Mage Knight Mercenary has received visual effect updates to match its new design.
- Watchtowers have received updated art.
- Additionally, Heroes can now stand on, as well as travel over, Watchtowers.
- Heroes, Mounts, and Skins
- Infested Tychus received massive updates, and has been re-released as the first Heroes of the Storm Legendary Skin.
- Each of Tychus’ Basic, Heroic, and Odin-form Abilities have been “Infested” with brand new art, as well as updated models and visual effects, all inspired by the Zerg Swarm.
- Dance, victory, and taunt animations have been added to many Heroes.
- Many generic and Hero-specific Talents have received visual polish and clarity improvements.
- The following Hero Abilities have received visual effect improvements:
- Muradin’s Haymaker
- Nova’s Holo Decoy
- Tassadar’s Twilight Archon (Level 20 Archon Talent)
- The following Hero Skins and Skin Variations have received visual improvements:
- All Commander Raynor Variations
- Gazlowe, Big Top Gazlowe, and all Variations
- Master Muradin and all Variations
- Nazeebo, Grimskull Nazeebo, and all Variations
- The following Mounts and Mount Variations have received visual improvements:
- Dire Wolf and all Variations
Sound
- General
- The Infested Tychus Legendary Skin has received a veritable Swarm of new sound effects and voiceover updates.
- New music has been added which will play while navigating among Heroes of the Storm menus.
Shop
- Please be advised that it is not currently possible to make partial payments when attempting to make real-money purchases using Battle.net Balance.
- If a player has insufficient funds in his or her Battle.net Balance to make the desired purchase, that player will be required to load additional Balance, or use an alternate payment method.
- For example: A Heroes player wants to buy a Bundle Pack that costs $20 USD, but only has a Battle.net Balance of $10 USD. That player cannot use those funds toward the final purchase price unless an additional $10 is loaded onto the account (for a total balance of $20,) or an alternate payment method is selected.
- Bundle Packs
- The Azgul’dan Azmodan and Cyb’Arak Anub’Arak Bundles have been made available in the Shop for a limited time.
- Second Chance Bundle Week!
- All Bundle Packs that were made available at any point during Alpha testing thus far have been re-enabled, and can once again be purchased in the Heroes Shop for one week following today’s patch.
- Head here for complete details on all Bundles currently in the Shop.
- Heroes
- Anub’Arak and Azmodan have been added to the Heroes of the Storm Shop!
- Chen’s Gold price has been reduced from 15,000 to 10,000 Gold.
- Prices for Li Li and ETC have been reduced to $3.99 USD or 2,000 Gold.
- Mounts
- Wonder Billie
- Players will receive the Wonder Billie Mount for making any real-money purchase during Alpha and Closed Beta testing.
- Players who receive the Wonder Billie Mount will also receive an exclusive Wonder Billie portrait.
- The Wonder Billie Mount will no longer be awarded for purchases made once Open Beta testing begins.
- Armored War Steed
- Available only with purchase of the Starter Bundle.
- Battle Beast
- Freely available to all players when using Heroes that can ride Mounts.
- Several Heroes, such as Stitches, Diablo, (and Murky!) will now use the Battle Beast by default.
- Golden Cyber Wolf
- Available only with purchase of the Battle Bundle.
- Nazeebra
- Available only with purchase of the Nexus Bundle.
- Nexus Charger
- Available only to BlizzCon 2014 attendees and Virtual Ticket holders.
- Piggy Bank
- Available for Gold purchase only.
- Skins
- New Skins
- Az’guldan Azmodan and Cyb’arak Anub’arak have been added to the Shop.
- Legendary Skins
- Today’s patch introduces the very first Heroes of the Storm Legendary Skin: Infested Tychus!
- This Skin has received all new ability, sound, and voiceover effects, and has been re-released in the Shop. Head into the Shop today to check out the revamped Infested Tychus, and be sure to give him a test drive in Try Me mode.
- Today’s patch introduces the very first Heroes of the Storm Legendary Skin: Infested Tychus!
- Master Skins
- New Master Skins have been added for the following seven Heroes, and more will be added in future updates:
- Anub’arak
- Azmodan
- Chen
- Gazlowe
- Murky
- Nazeebo
- Sgt. Hammer
- New Master Skins have been added for the following seven Heroes, and more will be added in future updates:
Design and Gameplay
- General
- Most Abilities can no longer be cast on the minimap.
- This is to prevent issues with unintended minimap clicks.
- Abilities with a global range, such as Nova’s Precision Strike, and Tyrande’s Sentinel, among others, can still be cast on the minimap.
- Tutorial
- A new Tutorial mission has been added which will introduce new players to Hero Talent selection and basic Battleground mechanics.
Battlegrounds
- General
- Minimap icons for the underground Grave Golem on the Haunted Mines, and neutral Garden Terrors on the Garden of Terror, no longer blink when they are in combat
- Minion damage dealt to opposing Minions has been reduced, allowing for stronger pushes with Minions in unattended lanes
- Garden of Terror
- Ready text on a summoned Garden Terror will now start blinking when the Terror is about to expire.
- Mercenary Camps
- Knight Mercenary Camp
- The Healer Mercenary no longer heals other Mercenaries or Minions, and now casts a damaging Arcane Bolt on enemies instead.
- Structures
- The Core now regenerates Shields after it has not taken damage for 8 seconds, rather than 10 seconds.
- Towers, Forts, and Keeps now regenerate Ammunition once every 15 seconds, rather than once every 10 seconds.
Talents
- Protective Shield
- Shield value changed from 300 (+30 per level) to 185 (+35 per level)
Heroes
Arthas
- Rune Tap (Talent)
- Healing amount reduced from 6% to 4% of maximum Health
Diablo
- Black Soulstone (Trait)
- Devil’s Due (Talent)
- Now reduces resurrection cost to 60 Souls, down from 75
- Endless Death (Talent)
- Maximum soul amount decreased from 200 to 150
- Devil’s Due (Talent)
- Overpower (E)
- Demonic Strength (Talent)
- Damage bonus increased from +25% to +50%
- Soul Steal (Talent)
- Using Overpower now grants 5 Souls, up from 3.
- Scaling per level increased from 8 to 9
- Demonic Strength (Talent)
- Lightning Breath (R)
- Duration reduced from 5 to 4 seconds
- Total number of damage ticks decreased from 11 to 9
- Scaling damage per tick increased from +8 per level to +9 per level
Li Li
- Healing Brew (Q)
- No longer provides allies with Mana regeneration
Malfurion
- Entangling Roots (E)
- Vengeful Roots (Talent)
- Treant scaling damage reduced from +8 per level to +6 per level
- Vengeful Roots (Talent)
Nova
- Nova has received a significant update in this patch
- The following talents have been removed:
- Battle Momentum
- Extended Projection
- Replaced by Remote Delivery, and improved functionality
- Focused Attacks
- Follow Through
- Replaced by One in the Chamber, and improved functionality
- FN92 Sniper
- Remote Access
- Vampiric Assault
- Basic Attack
- Basic Attacks per second decreased from 1.25 to 1.0
- Damage increased from 35 to 40
- New Talent (Level 7): One in the Chamber
- Nova’s next Basic Attack deals an additional 50% damage after using an Ability.
- New Talent (Level 7): Hot Shots
- Nova now attacks three times slower, but deals 330% damage per Basic Attack.
- Cloak (Trait)
- Advanced Cloaking (Talent)
- Health Regeneration while Cloaked has been removed
- Basic Abilities now also cooldown 25% faster in addition to the 25% Movement Speed bonus granted while Cloaked.
- Advanced Cloaking (Talent)
- Snipe (Q)
- Cooldown reduced from 12 seconds to 10 seconds
- Damage increased from 100 to 120
- Scaling damage per level decreased from +35 to +34
- Mana cost reduced from 75 to 65
- Psi-Op Rangefinder (Talent)
- Now also reduces the cooldown of Snipe by 2 seconds in addition to increasing Snipe range by 20%.
- New Talent (Level 4): Booster Shot
- Hitting an enemy Hero with Snipe now refunds 50% of the Mana cost. Killing an enemy Hero with Snipe will refund 100% of its Mana cost.
- Rail Gun (Talent)
- Now also reduces the cooldown of Snipe by 1 second for each enemy hit in addition to allowing Snipe to penetrate enemies.
- Pinning Shot (W)
- Cooldown reduced from 15 seconds to 12 seconds
- Damage reduced from 50 to 40
- Mana cost reduced from 80 to 65
- Scaling damage per level decreased from +18 to +10
- New Talent (Level 4): Focused Fire
- Reduces the cooldown of Pinning Shot by 1 second every time Nova deals any damage to the enemy slowed by Pinning Shot.
- New Talent (Level 7): Covert Ops
- Reduces the Mana cost of Pinning Shot by 5 for every second Nova is Cloaked (to a minimum of 0.)
- Crippling Shot (Talent)
- Now makes enemies Vulnerable, causing the enemy struck by Pinning Shot to take 25% increased damage for the duration of the slow.
- Holo Decoy (E)
- Holo Decoy now attacks and casts Abilities on enemies by default
- Holo Decoy now matches Nova’s Cloak state upon cast
- Digital Shrapnel (Talent)
- Explosion radius increased by 30%
- Now also reduces the cooldown of Holo Decoy by 2 seconds in addition to allowing Holo Decoy to explode for damage.
- Extended Projection (Talent) renamed to Remote Delivery
- Now also increases the vision range of Holo Decoy by 100%
- New Talent (Level 16): Double Fake
- Casting Holo Decoy now creates an additional Decoy at Nova’s current location. Decoys now also gain movement AI.
Rehgar
- Lightning Shield (W)
- Earth Shield (Talent)
- Shield amount changed from 200 (+17 per level) to 100 (+21 per level)
- Earth Shield (Talent)
Sonya
- Seismic Slam (W)
- Furious Blow (Talent)
- Damage bonus reduced from 50% to 30%
- Furious Blow (Talent)
Valla
- Hatred (Trait)
- Punishment (Talent)
- Hatred stacks granted upon use increased from 2 to 3
- Rancor (Talent)
- Attack speed bonus per Hatred stack reduced from 2% to 1.5%
- Punishment (Talent)
- Strafe (R)
- Cooldown increased from 50 seconds to 60 seconds
Bug Fixes
- General
- Several typos and tooltip errors have been corrected across various aspects of the game.
- Art
- Black placement indicators should now appear correctly when attempting to place Zagara’s Creep Tumor or Nydus Network with graphics set to Low.
- Battlegrounds
- Attacking a Mercenary Camp at the moment it spawns will no longer cause the defending Mercenaries’ Health to reset mid-fight.
- The Garden Terror is now properly immune to the effects of an opposing Garden Terror’s Spore Queen’s Curse Ability.
- Heroes and Talents
- Abathur can now properly channel Cursed Hollow Tributes, as well as enter and exit the Haunted Mines after Ultimate Evolution expires.
- Abathur will now inherit the skin and color variations of allies he copies with Ultimate Evolution
- Brightwing’s Polymorph no longer occasionally causes the target to become invisible while polymorphed.
- Chen can now properly enter the Haunted Mines while using his Storm, Earth, Fire Heroic Ability.
- Chen's Flying Kick will no longer stop working after Stitches’ Hook pulls him to an impassable object.
- Dealing fatal damage to the Dragon Knight or Garden Terror with Falstad's Stormhammer Talent no longer causes the player that was inside to permanently lose control of their hero.
- Fixed a rare issue in which stunning Heroes just before they finish channeling certain Heroic Abilities could place the Ability on reduced cooldown without interrupting the cast.
- E.T.C.'s Guitar Solo Ability will no longer cause a slight delay before his next Basic Attack after learning the Guitar Hero Talent.
- E.T.C.'s Dance Your Pants Off! Talent can no longer stun Grave Golems.
- Gazlowe’s Reduce, Reuse, Recycle Talent will no longer cause summoned units to drop Scrap on death.
- Ghouls summoned by Arthas’ Army of the Dead will no longer instantly die when Arthas is caught by Zagara’s Devouring Maw.
- Kerrigan can no longer become invulnerable for the duration of her Assimilation Shield buff after landing the killing blow on an enemy Tyrael or Uther.
- Murky no longer benefits from the Zagara’s Creep Tumor Movement Speed bonus.
- If Murky’s Egg is destroyed at the exact time he would have respawned, he will now respawn at the Egg’s former location.
- Bonuses provided by Nova’s Advanced Cloaking Talent are now appropriately lost upon breaking Cloak.
- Raynor's Bullseye Talent no longer allows Penetrating Round to stun Structures or Grave Golems.
- Tassadar’s Second Strike Talent no longer allows Psionic Storm to be cast repeatedly for free.
- Heal over time effects on Tychus are now properly transferred to the Odin upon activating Commandeer Odin.
- Tyrande's Purging Arrow Talent no longer allows Basic Attacks from Minions, Mercenaries, and Summons to deplete ammo when a Structure is targeted by Hunter’s Mark.
- User Interface
- Hero Portraits in the Player Profile no longer extend beyond the portrait container.
- Fixed an issue in which players could access locked Skin Variations when queuing for a match with a party.
- Players can now appropriately swap among the Skins and Mounts they’ve unlocked while searching for a game in the matchmaking queue.
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