Overwatch/Patch 1.48.1.0
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Patch 1.48.1.0 | |||||
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Overwatch | |||||
Release date | June 2, 2020 | ||||
Version | 1.48.1.0 | ||||
Initial build | 69463 | ||||
Related links | |||||
Patch chronology | |||||
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Additional links | |||||
Patches category, Overwatch |
Overwatch patch 1.48.1.0...
Experimental Mode
The next experiment begins! This time we’re hoping to get your feedback on some balance updates. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.
Hero Changes (Only In Experimental)
Echo
Focusing Beam
- Range reduced from 20m to 16m
Genji
Shuriken
- General: Damage increased from 28 to 30
- Secondary Fire: Spread reduced from 12 to 9
Deflect
- Duration increased from 1.5 to 2 seconds
- Deflect can now be cancelled manually
Hanzo
Storm Arrows
- Damage increased from 60 to 70
Moira
Biotic Grasp
- Primary Fire: Healing per second increased from 65 to 70
- Secondary Fire: Damage per second reduced from 50 to 40
Bug Fixes
General
- [PC-Only] Fixed a stability issue for users with Nvidia SLI or AMD Crossfire configurations
- Fixed a Custom Game loading issue for Mei’s Snowball Offensive game mode
- Fixed an issue with the Anniversary loot box screen camera focusing on the Anniversary lobby background resulting in loot box content confusion
Heroes
Ashe
- Fixed a bug with the Little Red Ashe skin animating incorrectly when canceling out of the Take a Knee emote
Baptiste
- Fixed a bug with Baptiste’s Immortality Field disc displaying too large during his highlight intro preview pose
Echo
- Fixed a bug where the kill feed could display an Echo clone’s death without it actually being destroyed
Orisa
- Fixed a bug where Orisa’s Halt! ability would leave a fire effect on the ground if using the Demon skin
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