StarCraft/Patch 1.21.3

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Patch 1.21.3
StarCraft
“Remastered”
Release dateFebruary 8, 2018;
6 years ago
 (2018-02-08)
Latest version dateFebruary 12, 2018;
6 years ago
 (2018-02-12)
Version1.21.3
Initial build3612
Related links
Patch chronology
← Previous Next →
Patch 1.21.2 Patch 1.21.4
Additional links
Patches category, StarCraft

StarCraft: Remastered patch 1.21.3 ...

Build 3612

Bug Fixes

  • Fixed Korean IME input for Windows 10 version 1709.

Build 3601

Features & Improvements

  • Updated the global matchmaking algorithm to heavily favor more latency performant matchups. Join the conversation here: https://us.battle.net/forums/en/starcraft/topic/20761596714
  • Revised custom game map distribution with cloud support. peer-to-peer downloads will only occur if the player is unable to obtain the map via the cloud.
  • Optimized custom game packet re-sending if we detect poor connectivity between players.
  • Revamped the lobby latency display bars to more accurately represent latency between players. For additional information please see the following post: https://us.battle.net/forums/en/starcraft/topic/20761696799
  • Added dynamic turn rate support for custom games. DTR is now the first option on the turn rate slider.
  • Optimized the performance of the matchmaking game results screen.
  • Doubled the CCMU bullet limits to 400.
  • Additional EUD map support
  • Added the following characters to the allowed rebindable hotkeys: ' ; . , \ [ ]

Bug Fixes

  • The /f la command now displays the current User that is logged in rather than combing both the previous and the current Users' friends.