StarCraft II/Patch 4.12.1
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Patch 4.12.1 | |||||
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StarCraft II “Free To Play” | |||||
Release date | June 16, 2020 | ||||
Version | 4.12.1 | ||||
Initial build | 80188 | ||||
Related links | |||||
Patch chronology | |||||
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Additional links | |||||
Patches category, StarCraft II |
StarCraft II patch 4.12.1 is the first minor patch since patch 4.12.0.
Versus
- Maps
- Golden Wall LE
- Expanded the Reaper path near the natural base locations to require more than one structure for a wall off.
- Heavy Artillery LE
- Updated the terrain in the middle of the map to allow for increased maneuverability.
- Golden Wall LE
Bug Fixes
- Collection
- Fixed an issue where the default skin for the Armory had altered textures.
- War Chest 6
- Fixed an issue where several Ihan-rii structure models would appear to warp-in/out during their warp-in animation.
- RCZ Spine Crawlers will now correctly have range indicators displayed with their pre-placement models.
- Tyrador Missile Turrets will now correctly have range indicators displayed with their pre-placement models.
- The “Learn More” button on the War Chest now correctly redirects to the current War Chest URL instead of the previous War Chest URL.
- Versus
- General
- Shield Battery
- Fixed a visual issue with the Shield Battery's pre-placement splats that caused it to display shadow trails.
- Fixed an issue where the pre-placement image did not change color when in range of a Nexus on low graphics quality settings.
- Shield Battery
- Maps
- Flashback LE
- Fixed an issue where creep could not be spread to certain areas of the map.
- Pillars of Gold LE
- Fixed an issue with Reaper pathing by slighting increasing the size of certain Reaper paths.
- Flashback LE
- General
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