StarCraft II/Patch 4.8.1

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Patch 4.8.1
StarCraft II
“Free To Play”
Release dateJanuary 10, 2019;
5 years ago
 (2019-01-10)
Version4.8.1
Initial build71523
Related links
Patch chronology
← Previous Next →
Patch 4.8.0 Patch 4.8.2
Additional links
Patches category, StarCraft II

StarCraft II patch 4.8.0 is the eighth major patch since patch 4.0.0.

Editor

  • Doodad limit has been increased to 100,000.
  • Added new objects in preparation for the next Team Liquid Map Contest.

Bug Fixes

Co-op Missions

  • Zeratul
    • Fixed an issue that caused Shieldguard’s Reflection Shield to prevent Hybrids from spawning on Part and Parcel.
    • Units can now path between the Artifact Reserve and adjacent structures.
    • Fixed an issue that caused Reflection Shield to cause Propagator clones to be friendly.
  • The Robotics Bay for Fenix and Alarak will no longer use the default model.

Versus

  • Fixed an issue that prevented the fast warp-in visual effect from displaying when placing a Pylon.
  • Fixed an issue that caused box-selecting a single Probe collecting gas to select two Probes.
  • The Nexus will once again display an animation when it is constructing a Probe.
  • Fixed an issue that caused units with beam attacks to deal more damage than intended.
  • It is no longer possible for Ravens to cast Interference Matrix on a Disruptor’s Purification Nova.
  • Automaton LE: The Tarsonis Bridge doodad will now display creep properly.
  • Port Aleksander LE: Adjusted the terrain at the natural expansion to prevent a two-Pylon-and-Photon Cannon wall-in.