StarCraft II/Patch 4.10.2
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Patch 4.10.2 | |||||
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StarCraft II “Free To Play” | |||||
Release date | September 3, 2019 | ||||
Version | 4.10.2 | ||||
Initial build | 76052 | ||||
Related links | |||||
Patch chronology | |||||
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Additional links | |||||
Patches category, StarCraft II |
StarCraft II patch 4.10.2 is the second minor patch since patch 4.10.0.
General
- Nation Wars 2019 Complete Bundle has been added to the game for future purchase.
- “Nation Wars VI” Portrait
- “Nation Wars VI” Spray
- “Nuke Here” Spray
- “EZPZ” Spray
- Added six new weekly Mutations.
Bug Fixes
General
- War Chest: BlizzCon 2019
- Proper dance animations now appear for the Tyrador Ghost skin when equipped.
Maps
- Disco BloodBath LE
- Moved a Vespene Geyser at the natural base so that a wall-off with one Command Center and three Supply Depots is possible.
- Moved Cooling Towers so that they fully block off nearby ramps after collapsing.
- Removed various light flash effects at bases.
- Adjusted doodads to prevent units from hiding within.
- Triton LE
- Expanded Reaper path to prevent inconsistent behaviors with Reaper jumps between the top and bottom sides of the map.
- Expanded Reaper paths such that they now require more than one structure to wall off.
- Moved various mineral patches that could allow landing Mules to become trapped.
- Winter’s Gate LE
- Expanded Reaper paths such that they now require more than one structure to wall off.
- Fixed an issue where Widow Mines could be hidden behind certain doodads.
- Jungle Depths LE
- Adjusted mineral layouts at a base to allow for optimal town hall placement.
- Buried Caverns
- Moved various bases farther apart from one another to prevent workers from mining at the incorrect base.
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