StarCraft II/Patch 3.12.0
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Patch 3.12.0 | |||||
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StarCraft II “Legacy of the Void” | |||||
Release date | March 27, 2017 | ||||
Version | 3.12.0 | ||||
Initial build | 51702 | ||||
Highlights & notes | |||||
Related links | |||||
Patch chronology | |||||
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Additional links | |||||
Patches category, StarCraft II |
StarCraft II patch 3.12.0 is the twelfth major patch since patch 3.0.0.
General
- New products are available in the Collection.
- Junker Hellion Skin
- Bone Ravager Skin
- Adun Immortal Skin
- D.Va Announcer
- Nova Announcer
- Elite Skins Bundle
- For more information, see our blog.
- Noble Garden event is coming!
- Three exclusive portraits, one for each race, can be earned by completing 15 games in any combination of the following game modes from April 17th to May 8th:
- Co-op Missions and Mutations
- Multiplayer vs AI
- Multiplayer Ranked or Unranked
- For more information, see our blog.
- Three exclusive portraits, one for each race, can be earned by completing 15 games in any combination of the following game modes from April 17th to May 8th:
- A new “Large Format Games” UI has been added to the Skins section of the Collection.
- Players will be allowed to choose up to four units per race for use in “large format games” (games with five or more total players, including AI).
- The currently equipped skin for the selected units will be used in large format games.
- Only units that have a non-default skin equipped will appear as selectable under Large Format Games.
- If a selected unit’s default skin is equipped, it will automatically be removed from Large Format Games.
- Units that are not selected for use in large format games will not have their skins display in these games even if a skin is equipped. The equipped skin will still display in games with four players or less.
- This limitation is a necessity to keep StarCraft II’s memory use at an acceptable level for a wide variety of computers.
- We are looking forward to hearing your feedback regarding the Large Format Games unit selection experience and will continue to make improvements.
Bug Fixes
General
- Fixed an issue where the API document in Archives could not update the Clan tag change properly.
- Fixed an issue where players could be redirected to the home screen upon reconnecting.
Campaign
- Wings of Liberty
- Fixed a display issue with the Thor model in the Mission Pitch screen of Wings of Liberty campaign.
- Heart of the Swarm
- The MinedCraft achievement now can be properly granted by meeting the requirements.
- Nova Covert Ops
- Nova now properly receives kill credit for units killed by the damage-over-time portion of the Plasma Shot ability.
- Blazefire Gunblade now properly benefits from the Rangefinder Oculus.
- The Units Killed with Gorgons, Units Killed with Yamato Cannon, and Units Killed with Nova scores now accurately display how many units were killed.
- Updated tooltip descriptions for multiple abilities.
Co-op Missions
- General
- Fixed an issue where Lurkers could unburrow and burrow repeatedly.
- Enemy Adepts now properly attack structures and units as intended.
- Maps
- Chain of Ascension
- The Void Reanimators can no longer reanimate the Solarite Cocoons.
- Dead of Night
- Fixed an issue where air units could clip into the building structures at certain locations.
- Oblivion Express
- Fixed an issue with the last attack wave on Brutal difficulty to be consistent with the rest of the mission.
- Rifts to Korhal
- Fixed an issue where units could target an invisible target when the Pirate Capital Ship was extracting the Vespene Gas.
- Updated a tooltip description for the Pirate Ship’s Electric Field debuff.
- Void Launch
- Fixed an issue where the Tech Reactors were not properly attached to their corresponding Starports for the enemy Terran at a certain location.
- Chain of Ascension
- Mutators
- Enemy units now properly display the Plague debuff when they have the Black Death mutator active on them.
- The Just Die! mutator is now properly removed after it is cycled out of Chaos Studios.
- Fixed an issue where the Just Die! mutator could cause the trains to be destroyed more than twice on the Oblivion Express.
- Infested Units now properly interact with the Just Die! mutator when the Day cycle starts on Dead of Night.
- The Void Reanimators can no longer reanimate the M.U.L.E.’s.
- Torrasque rebirth cocoons no longer leave behind invisible units after being hit by the Fatal Attraction mutator.
- The Mutually Assured Destruction mutator no longer damages the Pirate Capital Ship on the Rifts to Korhal, and the Slayn Elementals on Chain of Ascension.
User Interface
- The Recently Played list for Multiplayer and Arcade games now properly sorts the most recently played map to the top.
- Fixed multiple display issues with the Clan tag.
- Fixed an issue with the dropdown menu in the Arcade or Custom game lobby.
- The mouse cursor can no longer block the worker and army supply count tooltip.
- Fixed a display issue where text could remain after entering an invalid search on the Portraits or Decals section under Collection.
Gameplay and Races
- Protoss
- Removed an Attack hotkey from the Nexus.
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